Whoever manages their Alliance effectively and employs their clan-specific cards judiciously will come out on top. As the rounds progress, it’s important to build your Alliance of Victims and Allies (both Human and Vampire) in order to gain more Blood and Influence. The winner gets the biggest spoils, but those that come in second and third place still gain Influence, and maybe a Victim here or there. Once all players have placed their cards, the locations are resolved by activating powers in turn order and counting the total power that each player has built. There are three rounds during which players will play cards from their deck and allocate blood in order to amass power at one or more of the locations in the city. The goal of the game is to accrue enough Influence in the city to take over at the end of the game, besting the other vampire clans that are out to seize Chicago. Each player controls one of the Camarilla clans of Chicago-Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, or Ventrue. The depth and replay value of the game pull it into the realm of games like that, but it’s really quite simple once you start. Looking at it, and even playing it, you would think that Vendetta is a medium-weight game. But don’t think it’s going to be easy because vampires are nothing if not sadistic and clever creatures. It’s always going to be an intriguing topic, but the World of Darkness properties explore this territory in a very grim and mature way that roleplayers and tabletop gamers respond to-thirstily. Definitely What We Do in the Shadows if you haven’t seen it. There is something about vampires that just excites readers, viewers, and gamers. I’m a backer on Vampire: The Masquerade - Chapters on Kickstarter, I’ve thoroughly enjoyed the world-building that Vendetta has accomplished during my games, and I’m interested in several other VtM and WoD games being revealed and released. The Camarilla Kindred of Chicago don a peaceful veneer, happy to fake support for their Prince, but in secret, some are conducting a proxy war to overthrow him… Prince Kevin Jackson skillfully rose to power after a gruesome war with the werewolves, and has been ruling the city with a firm grasp ever since. The Camarilla’s North American crown jewel. Uncork the blood (I mean, wine) and sharpen your teeth (sorry, knives) as we dig into the victim (er, meat) of this game. There are seven different vampire clans, location modifiers, and relics, all combining for a filling-but-fast meal. And to celebrate the arrival of this blood-thirsty and influence-rich game, I’m deepening my look at the game to more thoroughly cover what’s possible with this Vampire: The Masquerade card game. With fulfillment happening across the globe to the more than 4000 backers, the fast-paced game is ready to hit the table. I’m happy to have the physical copy now, as playthroughs on Tabletopia can be finicky sometimes (though Vendetta plays better than most on the digital platform). That’s where the asymmetry comes into play because the clans all boast different powers and tactics in their pursuit of power. The Camarilla is back in this biting return to the World of Darkness and each clan is vying for control of the city of Chicago. The asymmetric tabletop clash comes from Horrible Guild-the team behind The King’s Dilemma-after successfully funding on Kickstarter in April of this year. At the end of September, I tried out Vampire: The Masquerade - Vendetta at the Castle TriCon event and shared my thoughts on the upcoming competitive card game.
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